Over the course of FM20 I have at times struggled to get into the flow of the game. It’s not that my teams were not achieving successes but something felt off. My tactics were not producing the smooth, silky style of play they used to in other installments of the game. What was up? Were my earlier successes flukes? Were all those comments about exploiting, hacking and cheating correct? It all came down to the shadow striker and how he behaved and interacted.
During our succession save, two most excellent forwards played a major part in the quick ascension of Depor; Internazionale’s Sebastiano Esposito and a Brazilian newgen forward called Ruan. While both forwards were formidable forces on their own, our tactical tendency had quickly shifted to a single-forward setup. Neither Ruan nor Esposito was undisputed for all the managers involved. This ongoing mystery plagued the minds of the entire managerial pool. How can two obviously world-class players vacillate between quietly mediocre performances and stellar form within the course of a season?
As any seasoned player of the game knows, you can add and remove leagues to the setup of your savegame. If you have used this feature yourself, you can probably relate that at times the game adds too good, fully developed regens to teams in a newly activated league. The addition of too talented players creates an imbalance in the game world, not to mention the vast potential for human player exploits. Those of you with dastardly motives should pay attention.
Strategic manipulation of the game is the point where I come in; this article will feature a few ways to game the adding and removal of leagues within your savegame. I present to you an introduction to the wonderful, majestic yet dastardly world of leaguescumming.
In the previous article in what might become an entire series, I described how you could use a customised squad view FMF-file and an Excel sheet to generate graphics that showed you how many minutes a player had contributed to a campaign as well as his age. The article included Read more…
After the unexpected success of the shithousing article, I went back for more. This time we are looking at various acts of shithousery one can commit on the transfer market. If you enjoyed the previous part, you will love this one. If you did not enjoy the previous part, I recommend you not read this one.
I am not going to take credit for coming up with this style of graphic, I saw it in one of the articles over at Voetbal International and figured it looked cool enough to replicate. While I am not at all an expert in the usage of Excel, it didn’t take me long to whip up something that looked reasonably good. It’s a quick way to identify squad management issues and let’s be honest, it looks cool in your blog or on your social media page as well.
Over the past years, especially during multiplayer matches, I have become impressed with the various acts of shithousery the game allows you to unleash upon unsuspecting opponents. In itself, shithousery is a muddled, somewhat ambiguous term. For this article, let us define it as the dark arts of football, resorted to gain an advantage over a nominally superior opponent, often by somewhat underhanded means.
I decided I wanted to shape the development of my players a bit more. I tried to form the players coming through the ranks to better suit my brand of football, so my U18’s needed an overhauled training regime. That meant looking at their development and sculpting it more to my tastes and preferences. These are the training regimes I use to do so.
What inspired the creation of this tactic is the thorough dismantling of Ajax at the hands of Getafe in this season’s Europa League fixture. The Ajax side that had humiliated Real Madrid was now taken apart most resoundingly by what is essentially Madrid’s third club. From taking down (arguably) Europe’s Read more…
Set piece plays are an essential aspect of the game. If you are unable to break down a particularly sturdy defence, a well-executed set piece may be all you need to pry open the defence. Hell, you can win games by making sure your offensive set pieces are good. In this blog post, I am running through the plays I am using in FM20.