Having visited Croatia before and having visited Split in particular, I jumped on the chance to help out in this multiplayer save. I enjoy scouting and setting things up and it will be interesting for me to see if I can convey my ideas clearly enough to see if anyone else can follow in my footsteps. I hope to create circumstances in which Beppe can flourish and make the entire team shine like the stars they undoubtedly are.
With every release of Football Manager, there’s work to be done for folks like me that like to deconstruct the game, and attempt to really make sense of the big spreadsheet that FM can feel like at times. With the Editor available, I got right to work and I have a gift for you all, Read more about The FM18 Labs Begin[…]
In Greek mythology, Cerberus was often called the “hound of Hades”. Cerberus is the monstrous multi-headed dog that guards the gates of the Underworld to prevent the dead from leaving. Cerberus is my first FM18 tactic to be released and like the three-headed beast, it revolves around three deadly forwards carving a path of mayhem and destruction through opposing defences.
As a pragmatic football manager, I found myself struggling during beta, torn between trying to make individual stars shine and maintaining a tight and cohesive system. The fanboy in me wanted to make the stars shine as they do in real life, wanted to emulate the insane records set by the likes of Messi and Cristiano Ronaldo, whereas the dogmatic strikerless zealot in me did not want to compromise the ideas that made strikerless as good as it was in previous iterations of the game.
When I started Strikerless.com a number of years ago, it was merely a way for me to unwind, to put my thoughts to paper and to create some order in the perpetual chaos swirling around in my mind (hello ADHD!). Eventually, this blogging got a bit more serious, as apparently, people thought and still think that I have sensible things to say. I try to interact with people as often and as polite as I can and one of those interactions has resulted in this blog post.
One of the biggest compliments you can make me is saying that I have inspired you to do something you enjoyed doing. It’s a quality I strive for in my professional life as a teacher and it’s even more flattering when I hear I have inspired people I have never met to change their views on how to play a football manager simulation game.
Anyway, back to this post. @DazzaFM contacted me and said I had inspired him to create a strikerless tactic. He felt it worked well enough to create a tactical video over, so that brings us to this blog post. I am going to share this video with you and I hope to have many more conversations like this one over Football Manager.
Player 2 Has entered the Game
Some people were lucky enough to grow up with an elder brother or sister who played games with them. Me I was the older brother, so I was player 1, I was Mario and my younger brother was Luigi. I had the official joy-pad while my brother had the joys of the 3rd party super cheap joy-pad that sometimes stuck but in the main was OK. There really were some great games for SNES that could be played Co-Op gems such as Smash TV, Zombie ate my Neighbor and the amazing NBA Jam.
I am not even including the totally awesome Original Mario Kart. I honestly don’t know how many hours I played that with my brother. Being the older brother I got to set the rules, what game we were going to play. The rules of the games, if you died did you have to go and make the person a cup of tea? If one of the parents called who would have to go?
While my goals for the system were constant from the beginning, it can evolve considerably from the first season to its current iteration. Particularly in the early years, the system was extremely cumbersome altogether lacked much of the variation and complexity, not to mention actual functionality, that the current system has. There were numerous roadblocks and hurdles along the way and the team had to endure some pretty ugly football at times working out the kinks. To date, there have been 3 versions of the system, each a significant step forward from the last. I do not expect to need another complete version moving forward as I really like where it is now and I think any changes will be within the existing framework, but who knows.
As we are slowly but surely inching towards the release date of FM18, I have been looking back at my FM17 saves and how much fun this version of FM has been. For probably the first time I think a lot of that fun has come from being part of an online community. For a game that is in the main a single player game I think is quite a feat.
Being part of the FM community for me is great fun and showed me there are so many ways to play the game. Most of which I had never ever thought of, so here is a list of ideas that have woken me up to the vast array of ways you can play this wonderful version of FM. I hope these also bring you more fun to your final days of FM17